Livery

DEEP DIVE: Do you really need low latency video?

lijn@2x

LIVE SESSIONS

About the event

For this technology session, the DEEP DIVE, we want to educate you on the use and the importance of ultra low latency. The online video industry focuses on a lot on specs. The one spec that we’re asked about the most is latency. The lower the latency, the better, right? Well, not necessarily. In this session we’ll explain what latency is low enough for the most common use cases, the importance of synchronicity versus latency, and pros and cons of various approaches. We’ll address pitfalls in areas like video quality, cost, scalability and global availability. You’ll learn when it’s better to use WebRTC, ULL CMAF or regular video distribution, backed by real live examples and use cases. This edition will be hosted by Jeroen Elfferich and will focus on the technology behind low latency. After this session, you can can yourself an expert on low latency video streaming and you will know what technology to use for what type of video distribution. Join us on the 16th of September from 11:00-11:30am CEST!

Livery is powered by Ex Machina. Ex Machina is best known for the large scale interactive apps it has been developing for media companies for more than ten years, mostly in the context of second screens and Twitch extensions. Out of this decade of experience came the Livery proposition, which includes state-of-the-art live streaming technology and is designed to power the next generation’s interactive live content. To discover what interactive live video can do for your organization, sign up for Livery’s business and tech events! Register here for free.

September 16, 2021

DEEP DIVE: Do you really need low latency video?

DEEP DIVE: Do you really need low latency video?

11:00 am

-

11:00 am

Free

Share this event with others

About the event

For this technology session, the DEEP DIVE, we want to educate you on the use and the importance of ultra low latency. The online video industry focuses on a lot on specs. The one spec that we’re asked about the most is latency. The lower the latency, the better, right? Well, not necessarily. In this session we’ll explain what latency is low enough for the most common use cases, the importance of synchronicity versus latency, and pros and cons of various approaches. We’ll address pitfalls in areas like video quality, cost, scalability and global availability. You’ll learn when it’s better to use WebRTC, ULL CMAF or regular video distribution, backed by real live examples and use cases. This edition will be hosted by Jeroen Elfferich and will focus on the technology behind low latency. After this session, you can can yourself an expert on low latency video streaming and you will know what technology to use for what type of video distribution. Join us on the 16th of September from 11:00-11:30am CEST!

Livery is powered by Ex Machina. Ex Machina is best known for the large scale interactive apps it has been developing for media companies for more than ten years, mostly in the context of second screens and Twitch extensions. Out of this decade of experience came the Livery proposition, which includes state-of-the-art live streaming technology and is designed to power the next generation’s interactive live content. To discover what interactive live video can do for your organization, sign up for Livery’s business and tech events! Register here for free.

DEEP DIVE: Do you really need low latency video?

DEEP DIVE: Do you really need low latency video?

September 16, 2021

11:00 am

-

11:30 am

Free

Share this event with others

About the hosts

Jeroen Elfferich
Jeroen Elfferich studied Artificial Intelligence and Sociology at the University of Amsterdam. He co-founded several successful internet startups since 1995. His focus in the past decade has been on multiplayer games, mobile apps, interactive TV and online video. His main is interest is to create and apply technology to make live events and video more interactive and social.

About the hosts

Jeroen Elfferich
Jeroen Elfferich studied Artificial Intelligence and Sociology at the University of Amsterdam. He co-founded several successful internet startups since 1995. His focus in the past decade has been on multiplayer games, mobile apps, interactive TV and online video. His main is interest is to create and apply technology to make live events and video more interactive and social.

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